Filtering by Tag: 3 Ways to Die

Playtesting!

Since Origins, we've been working hard on our games. We gave our good copy of Mountain God's Revenge at Origins to a prospective publisher, and are cobbling together another working play-test copy to further develop some exciting new ideas.

We've also been working hard on getting 3 Ways to Die ready for an upcoming publisher review and possible signing. This coop zombie map and event deck based adventure game with luck and gambling was originally developed by Evan Halbert and Cris Kelly, now with Ryan Mauk lending his assistance after it was resurrected again from my bookshelf. We're having a lot of fun with this one! Here's Cris and his family during one of our play-testing sessions:

I was also lucky enough to help play-test an upcoming solo version of the board game Santorini. Made by the friendly folks at Roxley Game Laboratory, this is one of my very favorite abstract games. Here's a progress shot of one of my many games ending in defeat:

Things are also hectic here since Origins because Evan is moving (from one part of Portland to a different part of Portland), which includes selling one thing and buying another. These processes are not user-friendly and could really stand some revision and rules updates.

As always, if you're in or around the Portland area, please don't hesitate to join us for our regular play-testing sessions. Hopefully, we'll see you all soon!

Origins!

We had a great time at Origins! Hanging out with friends, pitching games, and playing new ones! We got to hang out with our amazing fellow local game designer friends Tim and Ben Eisner, which is always a blast. We got to hang out and catch up with our friends at Grey Fox, who will be publishing our game After the Empire in the first half of 2019. Josh Lobkovicz, the amazing developer at Grey Fox, graciously took the time to give us some great tips on another project we're working on, but not quite ready to pitch at Origins.

But, we did bring a couple games that were ready to pitch, both of which saw significant publisher interest. You've seen Mountain God's Revenge before, but here's Ryan posing for the camera as we play 3 Ways to Die:

3 Ways to Die (current working title) is a coop zombie map and event deck based adventure game with elements of luck and gambling to keep it interesting! I don't think I've played a game yet where we weren't sure we were going to lose only to narrowly escape with our lives at least once! Each player is generally fighting their own battles and making their own choices of how to best use their resources to stay alive, so the loudest player telling everyone else what to do is not as prevalent here as in most coop games. Evan designed this one with his friend Cris Kelly about 6-7 years ago. We've been having a blast playing it ever since, and Ryan is helping put the finishing touches on it.

Evan got the chance to play the up and coming Fireball Island reboot. The original version helped form some of his lasting childhood friendships (they wanted to come over to play), and is at least partially responsible for his general nerdiness.

If you haven't already seen this, watch us show Mountain God's Revenge to Tom Vasel at 1:22:00. Ryan does the talking, while Evan's injured wrist does the setup!