Post-Kickstarter at Portland Gamecraft!

Thanks again everyone for all the support during our campaign. We’ve been going back and forth with Grey Fox getting everything ready and finalized for After the Empire. We’re very excited to eventually get our final production copy, but we’re not quit there yet!

We really wanted to get a single player mode ready for the kickstarter, but there just wasn’t enough time to fully vet it and incorporate it into the campaign. But, rest-assured, we heard you folks who were asking for it and will have a solo mode up and running sooner than later once we can put it through its paces and make sure it’s awesome. Here’s a little photo of me winning by 1 point against the board (I affectionately refer to my solo mode opponent as Ivar, the Worst):

When we’re not working on After the Empire, we’re getting other games ready to pitch for conventions. You may recall Mountain God’s Revenge mentioned in the past and we’re happy to say that we’ve signed an early stages contract with a publisher to develop and make it a reality in 2021. More details on that as it gets closer.

We’ve also been designing another one of Ryan’s new ideas. Working title is Grime. Here’s a sneak peek of me mopping the floor with Ryan below:

Evan has been working on one of his ideas using pieces from Khet. It was originally intended to be a dexterity game with elements of play inspired by The Lost Vikings, but is quickly becoming a strategy exploration puzzle game. Here’s the prototype: